![]() The computer will just bombard you forever with the rockets. Well you start out within range of rocket artillery. ![]() For example there's that one Allied Campaign map where you have to capture points around a main access base. Instant Special Abilities: I've seen this in both single player and campaign. The benefits the computer gains from the trainer so far: You get the engineers of each side rushing all about the map while you're trying to build a front-line, then later on in the game it's Light Armored Cars EVERYWHERE. The computer tends to have a rather unfair advantage when it's manpower is taken away. Well you know.Īnyway, I've noticed this in skirmish and single player campaigns. Since I've yet to find a button that lets you retire a vehicle or infantry unit. ![]() I mainly enjoy the trainer to shut-out the population limit, as I find it annoying to set up a fun little army just to be building that last unit and find that I'm at the limit. This causes for some rather hectic gameplay. I've noticed that the Computer benefits from the trainer now. (Can't say much for the older ones, since I've been using Cheathappen's trainers for Company of Heroes for a rather long time by now), but anyway. Now I've noticed a issue or two with the 2.103 trainer.
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